Agility |
Run energy restores 1% faster per prestige |
Attack |
+1% to your Attack bonus per prestige (Does not apply in PVP) |
Constitution |
1% chance to double the amount of lifepoints restored on a standard regen tick per prestige |
Construction |
1% chance per resource type to save a resource when building an object in a player-owned house per prestige |
Cooking |
2% chance to cook an item twice as fast per prestige |
Crafting |
2% chance to craft two items at once when glass-blowing or leather-crafting per prestige |
Defence |
+1% to your Defence bonus per prestige (Does not apply in PVP) |
Dungeoneering |
1% less likely to fail while opening a skill door per prestige |
Farming |
1% chance to not consume seeds/saplings when planting per prestige |
Firemaking |
1% chance to not consume logs when added to a bonfire per prestige |
Fishing |
+1 level (invisible) boost to Fishing per prestige |
Fletching |
2% chance to fletch an item twice as fast per prestige |
Herblore |
2% chance to mix a potion faster per prestige. (Stacks with the scroll of cleansing) |
Hunter |
+1 level (invisible) boost to Hunter per prestige when calculating catch rate |
Magic |
+1% to your Magic accuracy per prestige (Does not apply in PVP) |
Mining |
+1 level (invisible) boost to Mining per prestige |
Prayer |
1% slower Prayer drain per prestige |
Ranged |
+1% to your Ranged accuracy per prestige (Does not apply in PVP) |
Runecrafting |
1% chance to craft twice the normal amount of runes from a single essence per prestige |
Slayer |
1% chance to receive 2 Slayer caskets instead of 1 per prestige |
Smithing |
2% chance to smith an item faster per prestige (Stacks with Varrock armor) |
Strength |
+1% to your Strength bonus per prestige (Does not apply in PVP) |
Summoning |
Familiars last 3% longer per prestige |
Thieving |
2% reduction in damage taken during Thieving activities per prestige |
Woodcutting |
+1 level (invisible) boost to Woodcutting per prestige |